![]() In addition, many weapons such as the Pulse Rifle and the Line Gun have Alternative Fire attacks, allowing you to, for instance, shoot a grenade projectile, or place a timed explosive. You're more likely to miss while not aiming down the sights. The second reason is that it will improve your accuracy exponentially. This is useful for two reasons, the first being that it will allow you to see further ahead from where you're shooting by a few tiles at least. Many of the guns and makeshift weaponry in DS13 has ironsights, which can be used by looking in a direction and holding the Right Mouse Button. Click your gun or fire mode again to stop aiming at your target. You can click another person to switch your focus to them. Clicking in their direction or on them again will fire at them. You can also forbid them to speak on the radio, forbid them to walk or forbid them to use items. You can allow them to walk, use items or speak on the radio. After 2 seconds, if they interact with anything, you will automatically fire at them. How this works: After selecting Aimed Fire, click on someone to have the target reticule appear, also giving them a message to stop moving. This mode is useful to show someone you are serious or to take hostages. 22px Aimed fire - This mode lets you take aim at someone and react to their actions reflexively, without any more input required on you as a player.Simply click on a person or object (tile, wall, window, etc.) and you will fire the gun you are holding.Ĭlicking on someone right next to you will make you fire a point blank shot at them for extra damage, as long as you have ammo. 22px Normal fire - This is the default mode for firing guns.Remember that you will only fire guns while the safety is off, so it's best to keep the safety on when you don't intend to fire, unless you are feeling lucky.Īlso, keep in mind that if your character does not have any weapons expertise skills, holstering a gun has a risk to trigger a random shot, hitting either you or around you. You can switch between these with the J hotkey, or the icon on your HUD. There are two ways to use guns, the default Normal fire and the Aimed fire. A strong hit in the groin will cause pain.A strong hit on the chest will send the victim flying to the floor.A strong hit on the arm will cause the target dropping what they are holding.A strong hit on the head will cause blurriness and dizziness.You can select area to target by clicking the target area selector or using ctrl + numpad. A strong hit, for example, will cause differing effects depending on where the punch/blow lands. Some of the actions can lead to different results depending on the target area. If you have a syringe in your hand, you will aggressively jam it into the target, delivering the chemicals instantly, but breaking the syringe in the process. People cannot run past you with this intent as you are blocking their way. With an empty hand you'll punch people for around 5 brute damage, and have a small chance to land a strong hit, which will have various effects depending on the targeted location. You can only fire guns with harm intent, aside from taser guns. This intent does NOT make you do more damage with melee weapons, but increases your chance of hitting the targeted area. People cannot run past you with this intent. You can also hit someone with your free hand while having him/her in a choke hold, and your victim can do the same. You can then click on the grab icon in your hand to start strangling them. Clicking on them again will grab them aggressively (which has a chance of failing) and allow you to put them on a table to make them lie down or handcuff them. Moving will be slowed if you try to drag them around, so for transport, pulling is much faster. This has a chance of failing, so repeated clicking may be necessary. You'll attempt to disarm someone of their weapon or push them over for a very short while. Being buckled to something or lying down on the floor will also nullify the chance of a hit missing.Ī defensive intent. Moreover, any attack on you will have a 100% hit chance. Your gun will not fire while on help intent, but will aim when clicked on someone. You can pass other people on the same tile when moving through them, assuming they are on help intent as well. You'll still hit people with most items if you're holding any, though. You'll shake people or yourself awake if you have no items in hand, or perform CPR on them if they're suffocating and you both have no helmets or masks on. You can switch between these by clicking on the wanted intent on your HUD or by using CTRL+1-4. Your intent specifies what you want to do when you click on another player/mob.
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